MENU BAR – EDIT

All the sub-options are shown in the picture.

  • Undo – Deletes the last change in the editor
  • Redo – Reverses the Undo command
  • Copy – Copies the last selected item (text, picture, frame, rectangle)
  • Paste – Pastes the previously selected item
  • Add – Enables inserting objects (picture, frame, rectangle, text) into the working area. For quick access this function is also available in the form of icons on the vertical toolbar. See the next image.
  • Remove – deletes the selected item

MENU BAR – FILE

  • New – create a new virtustill file of the text panel
  • New from Image – to create a new text panel a background of which is loaded from an image file.
  • Load – load an existing virtustill file
  • Close – close the currently opened file with a possibility to save changes
  • Save – save changes to the current project in the virtustill file
  • Save As – save the project file under a different name
  • Export – allows you to save the project as an image in PNG file with transparency (alphachannel) preserved.
  • Go to Startup – quit the editor

MENU BAR

Menu bar is located in the top left side of the screen. Below, further sub-options, that show up when you click on the main option, are shown.

APPLICATION SCREEN

On the application screen you can see a characteristic grid in the background. It indicates an alpha channel, that is transparency.

Everything that will be placed on the working area, for example a text, an picture, a frame, or a rectangle, will be visible on a transparent background. The working area is of the same size and proportions as the production screen. This means the text’s position and size corresponds to the real view on the screen later.

On the application screen, the following can be distinguished:

  1. Menu bar,
  2. Horizontal toolbar,
  3. Vertical toolbar,
  4. Working area (image below)

Menu bar

Menu bar is located in the top left part of the screen. You can find 8 main options there:

  • File,
  • Edit,
  • View,
  • Object,
  • Text,
  • Scene,
  • Options
  • Help.

Horizontal toolbar

Below the menu bar, you can find a horizontal toolbar. It allows for quick access to tools related to the text’s font (font type, size, italic, bold, underline), positioning of the inserted objects (picture, text, frame, or rectangle), and changes in the view of the scene (zooming in – zooming out).

Vertical toolbar

On the left side of the screen, starting from the top, a vertical toolbar is placed. Its icons allow for a quick access to editing options – Add: insert object (picture, frame, rectangle, text) and select object mode.

Working area

In this area, the items (text, picture, frame, rectangle) are placed. What is visible in the working area will later appear on Preview or Production screen. It is therefore important to select an appropriate image system at the start of the Still Editor module, for example 1080×50. Image system in which you are working is displayed at the top of the screen, next to the name of the file.

STILL EDITOR MODULE START

Still Editor module is launched from the start screen. First, choose the appropriate resolution from the drop-down menu, then click on the Start editor button. The image system of your choice should match the system of Production module that will be launched later on.
If, for example, the signal format from your camera is 1080p60 (which corresponds with a resolution of 1920×1080), it is recommended to open the editor in the same resolution.

At the Still Editor module startup, you can also load a previously saved file by selecting it from the drop down menu after clicking on the Load Still icon (a list of recently opened files will be displayed) or by searching your hard drive by clicking on the icon with three dots.

MICROSOFT PAINT 3D

After you click Microsoft Paint 3D button and then Start Paint 3D button, you will be redirected to Microsoft Paint  3D. You can create there your own 3D objects and save them in * .FBX format on the disk. After closing Microsoft Paint  3D program, you automatically return to Reckeen 3D Studio’s start screen. You can load the created 3D object (e.g. a 3D text) to your stage design after clicking 3D PRODUCTION button and opening 3D Studio Editor.

Paint 3D program gives you enormous opportunities, like:

  • You can sketch the drawing and then quickly change it into a three dimensional object.
  • You can use the ready-made solids, build objects with their use, paint them, change their sizes and so on.
  • Realistic textures, such as wood, grass or others, can be applied to your objects.
  • You can create clippings from your favorite images or photos and use them as stickers to be put on your 3D models.
  • You can show your 3D objects on Remix3D.com , where you can also find and use thousands of other users’ creations.

You want a car to appear in your studio? It’s very easy – you can create it from scratch or use one of the existing pieces of work!
You can put the crated objects into Reckeen 3D Studio system and enjoy the results of your work.
Microsoft has released a series of video tutorials for Paint 3D:

Before you begin working with Microsoft Paint  3D, please read the terms of Microsoft Services Agreement. They are available at: www.microsoft.com

3D PRODUCTION

Before starting a new production, first you should choose an appropriate video format, that is a format of the Reckeen 3D Studio system signal output. Click on the 3D PRODUCTION button, and then select the format in which you will be working from the drop-down menu , next to the icon labeled Start Production. Keep in mind for the choice to be consistent with your camera’s working format.

You can also load a file from a previously saved production session. The system has its own session files*.recSession. Session files contain production settings, video clips, graphics, logo, sound, program options, key settings, streaming settings and other. Select a saved session from the drop-down menu, next to the cursor arrow will appear a path to the file on the disk , as shown below, and click on the Load Session button.

You can also search the hard drive to load a previously saved session. It is done by clicking on the button with three dots located next to the Load Session icon.

Reckeen 3D Studio System Startup

  1. Connect a power cord, a PC keyboard, a mouse and a control panel to the Reckeen 3D Studio workstation.
  2. Connect one, two or three Full HD monitors to the workstation using HDMI, DVI or Display Port on the graphics card. Recommended resolution is 1920×1080 . It is not recommended to connect monitors with different resolutions.
  3. Set the power switch located on the rear panel of the workstation to position 1 – enabled. Open the right door of the front panel and press the button starting the Reckeen 3D Studio system for a couple of seconds. This button is located on the right side of the red reset button.
  4. Important: if you ignore all the messages during the startup process (which can approximately take up to one minute), you will be redirected automatically to the Reckeen 3D Studio Start screen. For more information, see the System Recovery section.
  5. During the first use of the system, the user is obligated to confirm the EULA End-user license agreement. For detailed description go to the About section in CONFIGURATION
  6. There are eight options to choose from on the Start screen (In Version3D + LITE):
    1. 3DPRODUCTION – start the video production in 3D Mode
    2. MICROSOFT PAINT 3D – run Paint 3D Program
    3. LITE PRODUCTION – run Reckeen LITE and start the video production LITE Mode
    4. VSM LITE Editor – start the Reckeen Virtual Space Maker LITE editor
    5. STILL Editor – start the STILL Editor
    6. CONFIGURATION settings – application configuration
    7. RSS – five windows with manufacturer’s information about news, events, promotions, etc.
    8. SHUTDOWN – shuts down the system or close application

The detailed description of each option can be found in the following sections of this manual.

Connections – Reckeen 3D Studio cards’ inputs/outputs

Video Input

Reckeen SDI Virtual Studio System

  • SDI Video Input
    • 2 x SDI – 3G/HD/SD auto switching
  • HDMI
    • 2 x HDMI 1.4 type A connector with support for 1080p60 one up to 4k30p format*

* Reckeen LITE studio offers a Full HD resolution. By purchasing additional License Key, You can upgrade it to 3D Studio &LITE with 4K resolution.

Reckeen HDMI Virtual Studio System

  • HDMI
    • 4 x HDMI 1.4 type A connector with support for 1080p60 two up to 4k30p format*

Video Output

Reckeen SDI Virtual Studio System

  • SDI Video Output
    • 2 x SDI – 3G/HD
  • HDMI
    • 2 x HDMI 1.4 type A connector with support for 1080p60 one up to 4k30p*

* Reckeen LITE studio offers a Full HD resolution. By purchasing additional License Key, You can upgrade it to 3D Studio &LITE with 4K resolution.

Reckeen HDMI Virtual Studio System

  • HDMI
    • 2 x HDMI 1.4 type A connector with support for 1080p60 one up to 4k30p*

Monitor Output

  • 2x DP output for monitor
  • 2x HDMI output for monitor
  • 1x DVI-D output for monitor