Control Panel VKEY 100 / external keyboard – calibration of joystick and T-Bar

Simultaneously press the following buttons:DELEGATION A , DELEGATION DSK 2 and and LOCK.

5 buttons will light up signaling execution of a test for example, communication F1.

The second test is JOYSTICK’s calibration.Move it to the right and to the left to its extreme positions. When it’s completed, the F2 LED will light up in white.

Now let’s move the joystick up and down to its extreme positions.When you complete that, the F3 LED will light up in white.

F4 is the JOYSTICK’s knob calibration.We turn it several times to the right and to the left to the extreme positions.When you complete that, the F4 LED will light up in white.

F5 test is the T-BAR’s calibration.Move the T-BAR to its extreme positions.

After several movements, all the LEDs will go out. This way, the keyboard has been calibrated and has returned to its normal operation mode.

Control Panel VKEY 100 / external keyboard -test and calibration

In the first step turning the keyboard on by switching the power button to position 1. The appropriate buttons will light up for a moment.

In order to perform the keys’ illumination test, a proper sequence has to be performed.The following buttons have to be pressed simultaneously: DELEGATION A ,DELEGATION DSK 1 and LOCK.

After this pressing, the LOCK and DELEGATION DSK 1 buttons are blinking.It is possible to check the backlight of all buttons.Let’s press the keyboard keys one by one, in any order.The first time you press a key, it lights up in white.A second press makes the key light up in its function color.Red, green or orange – depending on its application.

You can exit the test mode by pressing LOCK key. The keyboard will return to its normal operation mode.

Control Panel VKEY 100 / external keyboard – how to connect keyboard

You can control the Reckeen 3D system with the VKey-100 control panel, or/and with a standard PC keyboard.

The full set of configurations includes:

  • Vkey100 Keyboard
  • RS 232 communication cable with DB9 connector.
  • Power supply unit and adapterst

Connect the keyboard to the system using RS 232 communication cable with DB9 connector. Plug the end of the cable to the input / output card. Connect the other end of the cable to the keyboard’s port. Screw in the locking screws.

Use a proper power supply adapter used in different types of electrical networks.Select the appropriate adapter and insert it into the power plug.Move it forward until you hear a click.

First connect the power supply plug to the VKey 100 keyboard power socket and bolt the locking screw.

Next connect the power supply unit to the electrical outlet.

Now you can safely set the Reckeen system switch to position 1 and then turn on the power using the VKey 100 switch.

NDI Standard

NDI, that is Network Device Interface. It is a standard that enables network communication by sending and receiving high quality and low-delay audio and video signal. NewTek’s innovative Network Device Interface technology, is a royalty free standard enabling IP video workflows across Ethernet networks and represents the most prolific IP-based workflow in the industry. NDI is a trademark of NewTek, Inc.

Such a foundation makes reliable operation in a live production environment possible. The Reckeen system allows you to broadcast a stream from PROGRAM channel to the network. To do this, we have to go to the settings pressing a ‘gear’ button located next to STREAM button.

In the GENERAL tab, we can set parameters for streaming to a server supporting RMTP protocol, for example to the Facebook.

Facebook streaming in Settings tab
Streaming tab in Setting with selected NDI

This makes it possible to watch PROGRAM output all over the world via a browser.

When we press NDI tab, we will be able to broadcast a video signal, but this time across LAN.

It connects computers in a specific area, for example a school or an office, that is computers connected within a local structure. We enter the stream’s unique name, STUDIO NEWS for example, in a box at left.

We press OK to accept. In the moment we press STREAM button, a transmission of audio and VIDEO
streams will begin. We stop streaming by pressing the button again.

NDI stream name
NDI Sources configuration

In the situation when we stop sending the NDI signal and change the name of the stream, after the transmission resumes, the application will not refresh this stream. The receiver have to refresh search and connect ones again to the transmitter with new name.

Now, we will show you on an example how to receive a particular NDI signal. We go to menu OPTIONS and CONFIGURATION. In the last position, we can see NDI tab.

Due to the system’s specific nature of operation and capacity, we suggest using a maximum of two FULL HD streams, i.e. 1080p60.

If we want to use also other inputs as NDI, we should broadcast a stream with a reduced resolution, 720p for example. To receive the NDI stream, we have to select one of the inputs.

In the Reckeen system, it is possible to replace the physical input of the camera or video stream from the tray with the NDI signal.

We will choose CAMERA 4 input and press NDI button. On the right, a button with three dots appears.

After pressing it, a window shows up in which we can choose NDI stream.

NDI Source selection
NDI Source name assigned to CAM 4

On the list we can find a description that contains a computer’s name and further in brackets, a name entered in the STREAMING window and a computer’s IP address. Below, we can see a STREAM KEY selection function.

If we leave this option checked, it will not be possible to set a keying algorithm when we go to KEY 4 tab. NDI graphics will then appear. This means a key’s mask is provided by the NDI stream.

We will go back to the NDI settings in the CONFIGURATION window. We uncheck STREAM KEY option for the given input. Now the input can be
subjected to a keying procedure in the RECKEEN system.

We can use in the same way chroma or luma key algorithm as if it was an
input connected to the Reckeen Card via HDMI or SDI.

To distinguish whether a given input originates from the Reckeen Card or
from the NDI stream, there is an ‘NDI’ caption on the input bar. Next to the caption, the input’s video format appears.

Disabled Chroma key when NDI is connected to input
Preview for NDI source

NDI input supports two channels, left and right . In the mixer’s AUDIO INPUT tab, all functions, such as MUTE, SOLO or volume level slider, work in the same way as in the case of a physical HDMI or SDI input.

The sound level in the case of NDI input is treated in the same way as in
the case of MEDIA. The 0dB level on the indicator means the maximum value of the sound level to be accepted. Above this value, the signal is distorted. Therefore, when we broadcast an NDI stream from the Reckeen system, this value can not be exceeded.

We can send any content between two RECKEEN systems. Using PGM buttons of the main mixer, a user on the second computer can send: A full-screen view from a camera connected to the system, any video file, graphic file, as well as studio’s view.

With VC 1 to VC 4 buttons, we will control a view of our studio loaded into the system, setting the appropriate camera shots, whereas a signal from another machine containing a view of another studio will be sent to CAM 4 button with the use of NDI.

This provides an opportunity to build a structure of a large-format TV station.

Production with connected NDI source

Streaming on Facebook

It suffice that such a service supports RTMP protocol. Those are ; Ustream.tv, Youtube.com or Facebook.

Log into your account. You have two options. The first one is to stream on Facebook via your user account, that is using a regular post. A video window will appear in it, just as usual, when users exchange information or videos. The second option is to create your own Facebook page with its unique name.

If you choose the first option, you need only to have a Facebook user account.

In the case of the second option, you have to log into your user account and create a page.

Select Pages tab from the management tabs on the left side of the screen.

Click Create Pages button to create a page.

Choose a category and enter the page’s name. The page is created after you press Get Started button.

You have created a site. Now you start to stream on Facebook.

First, launch the Production module in the Reckeen system – 3D Production or LITE Production.

Press streaming Configuration button. From the available services, choose Facebook.

Then, log into your user account. Enter your e-mail address and password.

In order to be able to stream on Facebook, you have to accept the terms and conditions. The first one states that Facebook will get your profile information, such as name, photo, age, gender, language, country and such. Press Continue button.

The streaming content will be shown on the user’s account.

Facebook now asks you, to whom this streaming should be visible to – whether it’s a public video show, a friend’s show or just for the account’s owner.

If you created a page, the Facebook will ask you about a possibility of adding streaming there, so that other users could view the video and have a chance to like it or comment on it.

Choose what you allow.

Accept the terms and conditions. You are now logged in.

As mentioned earlier, there are two streaming options. Streaming to a user account – so you choose a user account. If you have video channels created, choose one of them. If not, you can create a new channel. In the Parameters window, type in a title and a brief description. If everything is filled in correctly, press Create button.

You can see the added video stream on Available Videos drop-down list. Click on it and click OK.

The settings are ready. Now, all you need is Stream button on the Production screen, to send the video to your Facebook channel. You’ve started streaming the video. Other users can view the image from your Program output in your post.

Press Stream button once again to stop streaming. After pressing this button the second time, it is not possible to continue with the last video. You have to choose another one or create a new one.

Now, the second option – streaming to your Facebook page. Select Page in the Live Video> Context area. Choose available pages from the drop-down list. Write a title and a brief description. Press Create button.

You can see the name of the created page and the available video. After pressing OK button, you can stream, this time to your own page, where a new post with the streamed video will be created.

Press Stream button once again to stop streaming.

Streaming on YouTube platform

To conduct the streaming on the YouTube platform, it is required to create an account with a Good standing. To check the status of your YouTube account, you have to log on, go to the Channel tab and choose Creator Studio icon and then Status and features. Here, you can see that the account has a Good standing status. As shown below. Scroll the page all the way down and make sure that the option Live streaming is enabled.

Now go to the Reckeen3D system. Choose the Streaming tab in the Reckeen3D Configuration window of the Production screen. Select YouTube platform from the drop-down list and click on the Open website icon.

Log into your YouTube account. After opening the Home tab in the Reckeen3D window, click on the My Channel tab and then on the Video Manager icon.

RTMP URL address and Channel Key settings are stored in a session file. Those same settings can be saved as a single Flash Media Encoder XML File. After entering the streaming data, just click EXPORT FMLE button and save the file to the disk with “* .xml” extension.

In the Video Manager, click on the LIVE STREAMING tab and then choose the Stream Now option.

After opening Stream now tab, scroll to the bottom of the page to the ENCODER SETUP section.

Without closing this window, first copy the visible server’s URL and then paste it into the Address field in the Reckeen3D Configuration window. Afterwards, press the Reveal icon, as shown above, and copy the disclosed data to the Stream field.

After pasting the data into the fields of Address and Stream, click the OK button. Now, you can begin streaming on your YouTube channel. Filling the fields User and Password is not mandatory. You just need to pre-set the parameters of Audio and Video Settings in order to adjust the quality of the broadcast image to the capabilities of your internet connection. You can now save an entire session with the data into an appropriately named file (File> Save Session As …). You will be able to load it from the file any time you want to start streaming on the YouTube platform.

The Reckeen3D system has UStream, YouTube and Niconico platforms listed, along with a Custom version to choose from. The next picture.

When you select the Custom version, you can enter any parameters of the streaming service supporting RTMP. Now, all you need to do is to inform your viewers about the name of your channel (you can also send the link from the platform) and time of your broadcast. Now, you can go on the air with your own live show!

Streaming on Ustream platform

Create an account on Ustream platform using the SIGN UP button.

In the following steps, you should provide some basic data necessary for the registration process.

Once you have set up your account you can login to it

First, on the drop-down list, click on the dashboard option.

Then, in the Create channel tab, set your own channel name.

The name of the channel, will be available to the user, i.e. this name will be commonly used as a link.

Now, your streaming channel has been successfully created. You can go back to the Reckeen3D system.
In Reckeen3D, start the 3D Production module, click on Options and then on Configuration and Streaming. Select Ustream platform from the drop-down menu and click on the Open the website icon beside it.

Log into the account you’ve created earlier, and then select Channel Settings from the drop down list.

Select the Broadcast Settings tab from the drop-down list. Then click on the View icon in the Encoder settings section.

A window: Encoder settings is displayed then. There is some data to be copied to your Reckeen3D system in the Manual Entry section.
You should copy and paste the RTMP URL and Channel Key for fields: Address and Stream.

But in Ustream platform you don’t have to do this way. Ustream website provides a ready XML File with the data. To download this file, click on the link in the Flash Media Encoder XML File section. After clicking a link on the page, save the settings file on your hard drive. Choose the location for the file in the Save file window.

Now, open the Reckeen3D Configuration window and go to the Streaming tab. Click on Import FMLE profile and open the previously saved file from the chosen location. The fields Address and Stream in the Reckeen3D Configuration window will be then filled automatically with the data from the file. Confirm by clicking on the Ok button.

Now, you can start streaming by clicking on the Stream icon located on the production screen. When a need arises, you can always load the streaming settings from a file by clicking on the Import FMLE profile. To be able to watch your production live on the Internet, you just have to provide a user with a link Channel URL . The Link is located in section Channel info under Channel name.

Clicking on this link will open a website address along with a player’s window where you can watch this production.

Video program Streaming function

Streaming function allows you to send a broadcast signal over the Internet in the form of a data stream. With this feature, the program realized live immediately reaches all its viewers, even at distant locations in the world. The Reckeen 3D Studio system is a crucial link for this type of projects, as apart from creating a broadcast signal, it makes it available in the form of a data stream. With an appropriate software you can upload the stream to a server that supports streaming. The server allows you to make the signal
available to many viewers simultaneously. Watching such broadcast is possible on any device with a web browser, e.g. a PC or a tablet.

To carry out an internet broadcast you need to:

  • have a source signal – it is provided by the 3D Production module,
  • convert the signal to a format suitable to the capabilities of your Internet connection,
  • broadcast it on the web by clicking the Stream button.

To configure the streaming, open the configuration window with the Configure Streaming gear icon located next to the STREAM button. Then, set the data stream’s video and audio parameters. With that done, you can enter the individual address and the key you had obtained after registering at the chosen service enabling streaming, that is, allowing multiple users to view the material simultaneously.

Before you start streaming your program with the Reckeen3D system, you should check your internet connection. There are two basic definitions in the specification of an Internet connection, that is download speed (receiving the data) and upload speed (sending the data). You need to have an Internet connection with an appropriately high upload parameter, which on the market is usually much lower or at maximum at the same height as the download parameter.

Different suppliers, such as Ustream and YouTube, usually provide the parameters recommended to work with the system on their websites. But you have to take care of the state of your connection. Typically, if you want a video of an acceptable quality, the minimum recommended speed of sending the data (upload) is approximately 2 Mb/s.

In our application, we used the parameters ‘bitrate’ and ‘resolution’, that together define the quality of the broadcast image. The higher the bitrate set in the Reckeen3D system, the faster the Internet will be required. This Internet connection should be used only for streaming. In the case of a shared connection, other users may interfere with your transmission.

To find out whether your connection is sufficient, it is recommended to do a couple of tries before you start streaming your live image.

First, launch 3D PRODUCTION module in the Reckeen3D, then click on Options and then on Configuration and Streaming. Before you start your first broadcast, you should test all the Audio and Video Settings to check with which maximum quality you can stream using your Internet connection. Streaming bitrate cannot exceed the available bandwidth of transmission. What’s more, it should not be even close to that value. After checking, you should better add further 20% bandwidth as a safety margin. For example,
when you have an internet connection with the upload parameter of 2.5 Mb/s, it is recommended to set the bitrate to 2000 kbps and so on.

Providers make available on their websites the proper tools for testing the Internet connection. You can easily find them by typing in the search engine: ‘Ustream’s Network Test Tool’.

Remember that not all the connections are of the same quality and condition. For example, a wire connection is much better and more stable than a WIFI connection, which is more prone to fluctuations in quality and can be easily interrupted. When you have a shared connection, other users can disrupt the
broadcast.

For those less experienced, we recommend contacting the IT department of their company, as it may be necessary to open the network ports needed for broadcast (port 1935).

Still Grab function

This function enables capturing single frames from the PROGRAM screen image, with a possibility to save them to a file in PNG format.

Depending on your vision mixer’s (Production switcher’s) settings, it is possible to capture frames from both live broadcast of the program and the media sent to the broadcasting output.

Captured frames can be used as a material to create programs. Still/Grab will not only save the captured frame to a file on a disc, but it will also add it (or rather a shortcut to the file) to Still 1 and Still 2 media tray. With that, a captured frame is immediately ready to be used. You can use it directly on the vision or as one of the sources. (Below, you can see a picture with captured video frames: the system writes date and time in the name of the file and puts files shortcuts in tab 5)

Capture function – 4K recording

When you are recording in 4k format, a different bitrate is needed to obtain a recording quality similar to one in HD format. When the user is going to work in FULL HD resolution and sets a Custom slider (defined by the user) to the codec’s maximum value, e.g. 25000 kbps, afterwards saves such settings in a session file and loads such a session in 4k format, then the slider will also be set to the maximum value, but this time equal to 45000 kbps for the 4k format.

Using the 4k format you cannot record a file with MPEG codec. In the case of operating the Reckeen system with 2160p format, the H.264 video / AAC audio codec is available.

By clicking on the icon Configure Capturing ( with gears, on the right side of the icon Capture) , a window with Capture function configuration opens up.

Now, in the Format box, you can choose the type of the codec. The size of the files recorded on the hard drive can be controlled by the choice of compression. You can choose low, medium or high quality, or a quality defined by the user. In the first three cases, the system will automatically adjust the bitrate. Selecting a bitrate field allows you to set the desired value of the recorded file’s bitrate. In addition, it is possible to specify the location of the recorded file on your hard drive.

When all the parameters are set, close this window. To start recording simply click the Capture button, which will then change its color. To stop the recording, press the Capture button again. After recording is finished, a shortcut to the recorded video file will be added to tab 5 of Media 1 and Media 2 tray.